Nice to meet you, I'm Rebecca!
Lover of pets, nerdy things, and meaningful design. My career is focused on mission-driven product design with real impact.
My journey
I started as a visual designer in 2013 at an agency, where I discovered my passion for user-centered thinking. Working on campaigns taught me to craft complete user journeys and ensure people could understand information at a glance.
In 2022, I transitioned to product design and found my calling in mission-driven work. I'm passionate about creating design systems that help teams work efficiently, solving real user problems, and advocating for accessible experiences that make a genuine difference in people's lives.
Some key designs I have created are…
dashboards
workflow builder
landing page builder
dialpad and contact book
IT asset management mobile app
report builder
user roles and permissions
telephony settings
form builder
AI chatbot
Working remotely
I've worked remotely since 2014 with teams across multiple time zones and countries. I've learned that successful remote collaboration goes beyond just using the right tools - it requires understanding how each person processes and communicates information.
In one product meeting, I asked 'When you picture an apple in your mind, do you see a real apple?' I discovered that several team members have aphantasia - they can't visualize images mentally. This insight completely changed how I present design work. Some teammates prefer navigating Figma artboards independently, while others find the interface overwhelming and need static previews with clear comments.
I adapt my communication style to each person's needs - using simple language for international coworkers, providing multiple review formats for different comfort levels, and always checking for understanding. Remote work succeeds when you recognize that everyone processes information differently and adjust accordingly
Product design and the many hats I wear!
Helping product managers has given me the confidence to quickly strategize priority shifts and work in ambiguity.
flip
Project Manager
Write, review, and plan feature spec work
Identify product gaps and provide solutions
Plan feature break downs for agile sprint cycles
flip
I never assume I know the "best" way to do something and always ask others their opinions, that is how I grow.
flip
Teacher
Create templates and guides for coworkers
Collaborate on design from conception to hand off
Teach inner-workings of Figma and other tools
flip
User research is an area of product I am not as confident in, AI tools have really helped me learn how to improve this.
flip
Researcher
Lead meetings with CS team on user feedback
Analyze and share competitor product UX
Review product usage and common patterns
flip
Understanding code lets me talk to dev in their language, helping solve issues and deliver better designs overall.
flip
Coder
Provide compatible code snippets to dev team
Access and use developer libraries accurately
Build design file architecture to mirror codebase